Digital Art and Animation
The Bachelor of Creative Media in Games Art and Design focuses on three main production roles: Production Artist,
Concept Artist and Games Designer.
Each role has very different job requirements, and the Games Art and Design major deals with all three.

Credit: Lonnie O’Keefe

Credit: Sky Biesse
Discipline Areas within the Games Course
Game Designers
: make the game’s levels challenging enough but not too difficult, and they consult with consumers in focus groups to ensure the vision remains coherent. Senior designers make difficult decisions about adding or cutting features to make deadlines, and how to re-work an Xbox game being ported to iPhones. Rarely do they get paid to think about brand-new game ideas.
Skills: Communication. Game design. Creative idea development. Leadership. Games Design courses near me
Concept Artists
: convert the designer’s vague words into concrete images. They sketch both ‘visionary’ concept art and detailed, “blueprint” type drawings rapidly and consistently. Production Artists depend on these drawings to build their models in a style that matches the designer’s original vision.
Skills: 80% “raw” drawing & painting skill. 20% Visual interpretation and communication.
Production Artists
:are the ‘worker bees’ of game art: they create assets such as 3D models of monsters and sword swing animations. Their job titles include: 3D modellers, animators, and “true” tech artists (writing scripts and helping modellers).
Skills: software; 3D modelling; animation; 2D painting
3D Modelling



Credit: “Elderly Na’vi sculpt” (2023) by Emily Bullock
The Games Art and Design Staff
Games Art Alumni Testimonials

Murdoch’s Games art and design program provided the resources and opportunity to develop the skills of my specialty, whilst preparing me for the realities of the industry I am a part of today.“
Chay Johansson
Creatures Technical Director
Weta Digital

“Murdoch’s Games Art and Design course teaches not only the technical and practical skills required to work in the games industry, but also the ability to think critically and learn independently.“
Alexandra Haynes
3D Artist
Immersive Technologies
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